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Showing posts with label My Games. Show all posts
Showing posts with label My Games. Show all posts
[Non-Academic] GameCon PH Indie Arena

[Non-Academic] GameCon PH Indie Arena

     At this year's GameCon PH, we were invited to present Into the Light for Indie Arena wherein we got the chance to showcase ...

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[Academic] CAPSTN2 - Into The Light

[Academic] CAPSTN2 - Into The Light

Into the Light is a third-person action adventure game which follows the story of Will as he follows his son, Elliot, in a realm tha...

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[Academic] Into the Light - Angel 3D Character

[Academic] Into the Light - Angel 3D Character

In-engine capture for Angel Mesh Same for Will I did the base mesh, sculpting, rigging, skinning, and some custom skin shading for this ...

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[Academic] Into the Light - Elliot 3D Character

[Academic] Into the Light - Elliot 3D Character

Subsurface scattering profile in Unreal Engine 4 Same for Will I did the base mesh, sculpting, rigging, skinning, and some custom ski...

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[Academic] Into the Light - Will (Child Form) 3D Character

[Academic] Into the Light - Will (Child Form) 3D Character

Subsurface scattering profile under red shading in Unreal Engine 4 Same for Will I did the base mesh, sculpting, rigging, skinning, and ...

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[Non-Academic] ESGS 2016 - Game On! Finalist and Benilde Exhibitor

[Non-Academic] ESGS 2016 - Game On! Finalist and Benilde Exhibitor

     It is of great honor and privilege to represent Benilde as on of the finalists for this year's Game On Competition for the scho...

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[Academic] Ragnarok Protocol - Boy Thief

[Academic] Ragnarok Protocol - Boy Thief

     Alongside the other characters that I was able to make during the development of Ragnarok Protocol,  this character was one of the las...

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[Academic] Ragnarok Protocol - Dead Scientist

[Academic] Ragnarok Protocol - Dead Scientist

Description: Artist: 1. John Alson Entuna - Sculptor, Modeler, Rigger, Skinner

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[Academic] Ragnarok Protocol - Valkyrie

[Academic] Ragnarok Protocol - Valkyrie

3D Model of Raganarok Protocol's Main Character, Valkyrie.

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[Academic] Project Einherjar Official Website

[Academic] Project Einherjar Official Website

We, GoaTo Interactive, would like to welcome you guys to our thesis project's official website! This website will contain our dev b...

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Project Einherjar Official Website [Non-Academic and Academic]

Project Einherjar Official Website [Non-Academic and Academic]

We are proud to announce that our official website for Project Einherjar is now being developed and will be available by July of this year...

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XNAGDEV - Space Shooter HTML5 Game [Academic]

XNAGDEV - Space Shooter HTML5 Game [Academic]

A simple space shooter game developed using HTML5 and javascript. Development Team: John Alson Entuna -  Programmer Paul Ag...

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Untold Revolution - Pre-Alpha V0.0.6 [Academic]

Untold Revolution - Pre-Alpha V0.0.6 [Academic]

Untold Revolution is an Action-RPG set in a world inspired by the events of the French Revolution. Play as the General of the Re...

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Benilde's IEMC Demo Reel 2016 [Non-Acedemic]

Benilde's IEMC Demo Reel 2016 [Non-Acedemic]

A Demo Reel of the works of Game Development Students and Faculty of De La Salle - College of Saint Benilde made in Unity (Characters a...

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Shallow Frames - A Puzzle-Adventure Game [Academic]

Shallow Frames - A Puzzle-Adventure Game [Academic]

A puzzle-adventure game where correct the paintings by solving the mysteries inside it. It was created for our Game Theory class and w...

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Blank Engine Goes Open-Source!

Blank Engine Goes Open-Source!

Me and my partner finally decided to give out the full source code of our game engine developed last year (2015).  We've included t...

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Aardvark Mobile Games and SimpleX GameLabs

Aardvark Mobile Games and SimpleX GameLabs

It was really an honor to work with this studio.  Meeting new friends and learning new techniques in game development production was one ...

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School of Mercenaries Pre-Alpha Version 0.0.27 at Philippine Game Festival [Non-Academic]

School of Mercenaries Pre-Alpha Version 0.0.27 at Philippine Game Festival [Non-Academic]

We would like to say Thank You for those who went to PGF 2015 and tried School of Mercenaries.  It was such a pleasure presenting this ga...

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School of Mercenaries Pre-Alpha Version 0.0.17 [Academic]

School of Mercenaries Pre-Alpha Version 0.0.17 [Academic]

School of Mercenaries High Concept Statement As the Club President of the new club in the school of Mercenaries, you have the res...

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Level Boss Model [Academic]

Level Boss Model [Academic]

This was the level boss that I made for our game School of Mercenaries which will be posted soon. Tools: Maya 2016, Unity 5.1.2 Personal E...

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