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[Academic] Condemned - An Animatics Game Trailer

Condemned is an animatics/cinematic trailer made for our own story concept in StoryBoarding subject.  We were tasked to make a short trailer of what our game would look like based on the storyboards that we made.



 In this project I also started to use Unreal Engine for our game engine and BitMap2Material for generating PBRs that was used in most of our assets in the animatics trailer.


Tools Used:

Unreal Engine 4
Maya 2016
BitMap2Material 3
Adobe Photoshop CC / CS6

Development Team:

John Alson Entuna - UE4 Programmer, Cinematic Director
Paul Aguilar - 3D Environment Artist, Cinematic Layout
Alexandra Arcega - 3D Props Artist
Jed Pascua - 3D Props and Character Artist
Josh Ignacio - Story Director
Cedrick Castillo - 3D Artist, Sound Designer, Concept


Animatics Details:

1. Real Time Rendering
2. Globally Illuminated
3. 2-3 minute duration
4. Dynamic Sounds
5. Real Time Simulation


Download Link: Condemned

Screenshots:





























Alson Entuna

Hi I'm John Alson H. Entuna. I'm a student at De La Salle - College of Saint Benilde taking up BSIT- with Specialization in Game Design and Development.

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