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Blank Engine by Team Blank [Academic]

Blank Engine is a game engine made using C++ 11 and SFML (Simple and Fast Multimedia Library) for our Game Engine 1 Subject.   For more details on the engine please see the link below.


NOTE: All the assets used in the engine are for educational purpose only and do not intend for profitable use.



Blank Engine Development Team

John Alson Entuna - Engine and Systems Programmer
Paul Aguilar - Game Programmer and Documentation

Tools Used:

Visual Studio 2013 Ultimate - Licensed
SFML 2.3


Screenshots:

Blank Engine.h

Scene Component and Implementations of the Engine Systems

Screenshot of void main()


Using Blank Engine:

Main Menu that uses GUI 


Sample scene that utilizes player controls, sprite animation, collision detection, and sounds



For more inquiries regarding the Engine you may request a repository link from me.


ALL RIGHTS RESERVED 2015 Team Blank

Alson Entuna

Hi I'm John Alson H. Entuna. I'm a student at De La Salle - College of Saint Benilde taking up BSIT- with Specialization in Game Design and Development.

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