At this year's GameCon PH, we were invited to present Into the Light for Indie Arena wherein we got the chance to showcase our game. Also with this opportunity, we also got the chance to show our new improvements to the game.
We did some bug fixes, gameplay improvements and graphic updates like improving the optimization of our assets and as well as the implementation of the new Volumetric Lighting that came out from the new update of Unreal Engine.
UE 4.16 Volumetric Lighting |
Here's a video from GameCon PH and luckily we were included in the video showcasing Into the Light and some in-engine footage.
We also would like to clarify that Into the Light is only a passion project and won't be published on steam and no any other monetization will be made.
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